Now I'm a bloke, comfortable in his heterosexuality, and fairly traditional but liberal in thought. To each his own, and what goes on between consenting adults is no-one's business but their own. In writing at least, there's little I wouldn't explore. I'll just start with that caveat.
There's an oddness to how romance is portrayed in gaming now. All bets are off, so to speak - gender/sexuality is almost never an issue to the point of not even being mentioned when the subject of love is approached. While yes, it's good that we don't dwell on such things, that it's more 'inclusive', it makes the whole thing blank in terms of 'identity', Rarely do the characters discuss whether they are gay, straight, or anything in between, only that they will spend their lives together.
In the Mass Effect trilogy, for example, there are the two main humans to romance: Kaiden Alenko and Ashley Williams (I'm leaving Liara out of the equation for now). In ME1, if you play as female Shepard, you may only romance Kaiden, and vice versa if you are male Shepard. Cut to ME3, and Alenko now swings both ways (either Shepard may initiate a romance), whereas Ashley has remained straight - but nobody mentions a thing, it's only that the options just aren't there for Ashley if you are female Shepard. There was obviously a 'creative' reason as to why Ashley must remain straight but again, never explored in-game.
In Bethesda titles, everyone is open to everyone, without bar but again, gender/sexuality is never mentioned.
Is rejection for the reason of orientation thin ice these day? My point? Not sure I have one really. As I said, it just seems odd.
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