My overly complex crossover includes the Bioshock Universe(s) and thus, the Little Sisters. An instant icon of the franchise, the young girls had an impact on the gaming community and the beginnings of a new game style: protecting the helpless companion. With their juxtaposed manner and appearance, little girls harvesting 'Adam' through the blood of corpses, singing happy songs with their manufactured body guard Big Daddy to protect them from the maddened addict 'splicers'. The girls were taken from the poor in the underwater city dystopia of Rapture and turned into these abominations on the lie that they would be looked after in an orphanage; the girls being the answer to all the Adam laying around unused in dead bodies. All quite disturbing stuff. Eventually the protagonist of the tale (if he chooses to...) saves all the girls and returns them to their former natural state, and from the closing images they appear to live full happy lives.
It was this bit I was pondering. Even if young and resilient, how would you return to normal life after that? Something I wanted to capture was the girls immediately after being freed. The horrors would be fresh in their minds but as children, they'd probably still play to some extent (as they did in-game), unless they remember something more vivid. Another was one of the girls in later life, as a woman. The nightmares still go on but she can't tell her life about any of this and talk it through.
I think I captured these fairly well in my recent postings, one for the full cross-over, the other as a 'oneshot'.
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